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Nicktoons & The Dice of Destiny | Prehistoric Volcanic Wasteland

Hey! Had the awesome chance to work on Nicktoons and the Dice of Destiny at Fair Play Labs alongside Petit Frabik! Super grateful for the trust and the opportunity. I worked on some environment art explorations and props for different settings. The main challenge was finding the right balance of a prop with the unique shader/look we wanted to give in-game. I also worked on a few seamless textures here and there to bring things more close to each other!
By far one of my favorite environments to work on, for the evil plankton power I needed to push the colors a bit further so I decided to paint the emissive directly on the base color texture so It would pop better once the shader was in place. Had a blast working on some of these props!
And special shout out to my talented colleagues!

Art director:
https://www.artstation.com/otzee
3D Generalist
https://www.artstation.com/zaluli
Art Lead
https://www.artstation.com/hansstein
Concept Artist
https://www.artstation.com/dantefitts28
Senior 3d Artist:
Jose Ernesto Ortiz

For the evil plankton power I needed to push the colors a bit further so I decided to paint the emissive directly on the base color texture so It would pop better once the shader was in place.

For the evil plankton power I needed to push the colors a bit further so I decided to paint the emissive directly on the base color texture so It would pop better once the shader was in place.